On Monsterpocalypse
By Zach Bunn– September 4, 2012
In the summer of 2008, Team Covenant was searching for its soul. The Spoils TCG had officially declared that their game was over and we transitioned into selling a handful of other games, but we knew something wasn’t right. Tim, Steven, and I showed up to the office everyday that summer and we knew things were… off.
What we were doing seemed wrong in many ways. We were selling newer games but none of the games were exciting to us. None of us really wanted to play, or write, or discuss any of the games that we were selling. We went into the fall semester of 2008 with a very dim outlook on Covenant’s future.
But in September something happened. Team Covenant found its soul. Team Covenant found the second love of its life: Monsterpocalypse. It was love at first sight. I opened a starter and was fortunate enough to pull Sky Sentinel!
None of us had ever really been into miniatures games (except the original Mage Knight). This is all we were talking about and all we were doing with our free time. Everything seemed to be so right again.
We wrote blogs because we had to get the words out of our brain. We recorded podcasts because we were talking about Monsterpocalypse all the time. We went to convention after convention, did interviews, shot videos, played in tournaments, and wrote reports…because we were brimming with excitement.
This is when the Team Covenant website evolved. If we were so excited about a game that we wanted to posts blogs, updates, videos, and podcasts about it, why not let everyone who was commenting on our blogs write their own and share their excitement more fully?
For a while, the world was right…
In May of 2010, we hosted MonCon 2010. We had thirty-six players show up to Tulsa, Oklahoma to play Monsterpocalypse and visit with Will Schick and DC, the main names behind the game. That summer, Big in Japan released. That GenCon, we found out that Dreamworks acquired the rights to make a Monsterpocalpyse Movie and that the Voltron Box Set would release that year. Could things possibly be going better for Monsterpocalypse?
That October Will Shick made a post on the Monsterpocalypse website called ‘The Future of Monsterpocalypse’. The post included sculpt and sketch previews from Series 6. Man, could the excitement be any higher?
They also announced around this time the impending release of a Two-Player Starter, which was a major boon to getting new players into this game. The Two-Player Starter was released and we had a major inflow of new players to the site.
In the spring of 2011, they announced that the game would be going non-collectible and that DMZ was coming. Some were concerned that this would adversely affect Team Covenant (as we sold Monsterpocalypse singles), but the exact opposite actually happened. Due to the game going non-collectible, there was a massive influx of new players who were willing and ready to jump into this wonderful game.
At MonCon 2011, Privateer allowed us to show a convention exclusive video of Will Shick and DC unveiling the six new Quantum forms that would be being released at GenCon 2011 as prize support. After the video ended the crowd at MonCon 2011 went ballistic. Soon after, we revealed the very first Covenant Map and at the opening ceremony introduced the Team Covenant World Championship Belt.
Again, the world felt right… but it wasn’t.
Love and Silence
Privateer had already started to be relatively quiet about Monsterpocalypse once the Dreamworks deal was announced. While they were releasing less and talking about it less, we thought this was just the result of its shift into a non-collectible game with less-aggressive releases. At GenCon 2011, while nothing major was being released (except the Quantums as prize support) we interviewed several Privateer Press staffers about the game and everything seemed fine.
Then there was silence… and a lot of it. We all had lots of questions, like when would the Now Two-Player Starter be arriving? Didn’t the Two-Player Starter sell extremely well (a claim still being made by PP)? When would the Quantums be available locally? What’s up with the movie? Then the questions turned less optimistic: Is this game dead? Is it a board game? What should we expect? Are you guys still alive?
Even with the silence, things at Team Covenant weren’t so silent for Monsterpocalypse. We were releasing a new Covenant Map and scenario every other month, we hosted MonCon West, I completed the Mastering MonPoc series and a ton of you guys joined in on the challenge, we were still podcasting, running Monday Night Monster, and preparing for MonCon 2012. We were also doing everything required to open our first brick and mortar retail store in Tulsa, Oklahoma.
We were still selling a high volume of Monsterpocalypse, but something was wrong. The feeling was eerily familiar… it was similar to when The Spoils was initially going down, but wasn’t out yet. It was different in some key ways, though. For starters, there was never radio silence with The Spoils. Even to the end, the players that remained for The Spoils TCG and the employees that remained at Tenacious games both had a mutual understanding that each group truly wanted to see the game alive and vibrant.
For the year and a half leading up to MonCon 2012, we supported Monsterpocalypse with 110% of our efforts while Privateer gave 10% (and I think I’m being generous here). In any relationship, you can only put in 110% for so long if the other party isn’t putting much in. As this continued, our passion and excitement for the game was never being renewed and so the breakdown began to happen. We began to wonder whether Privateer Press cared if this game and this community lived or died.
The Future
In the one interview Privateer Press would give us at GenCon 2012, Lyle said the following about Monsterpocalypse, “It’s been repackaged into a more board game format,” and continues “we’re not ready to announce anything new at this time, but we are not ready to say that it’s dead yet.”
This is as clear a statement on Monsterpocalypse that we’ve had for a very long time. Also at GenCon, we were told by Matt Wilson that there was a Monsterpocalypse update coming soon – but he also wasn’t around on the day that he was supposed to give us an interview and hinted that he wouldn’t speak on Monsterpocalypse if we did get a camera on him.
I wanted to allow that week to pass to hopefully receive an update before making this post. At this point, I wouldn’t be shocked if we never saw that announcement. As some of you noticed, Monsterpocalypse was removed from the header filters on the website a week or so ago and was put into the ‘more’ drop down box on the site. Some of you took this as an ‘end of the world’ statement from us for Monsterpocalypse, so I wanted to clarify a few things regarding our stance on Monsterpocalypse.
First, that was not the intent of this move. We were able to get a ton of really great coverage for Netrunner and X-Wing at GenCon. Most of the people that play Monsterpocalpse already have their filters selected and we wanted the new filters to be in the header to make it easier for new users to find the games that brought them here. We had to move something and Monsterpocalypse was the logical choice. As a side note, the filters in the upcoming design of Team Covenant are actually in a drop down in alphabetical order, so Monsterpocalypse will not be a ‘more’ game.
The second is that the community surrounding Monsterpocalypse is the best I have ever had the privilege of calling myself a part of. The players, the goodwill, everything about this group of players absolutely proves all the things that Team Covenant has been trying to prove about tabletop games since it was founded in 2007.
The third is that Monsterpocalypse is one of the best games that I have ever played in my entire life and, bar none, is the best miniatures games I’ve had the privilege of playing. I imagine that some fifty years from now during my twilight years, I’ll be sitting down to some coffee and Monsterpocalypse with old friends, discussing how things used to be.
The fourth is that for us, Monsterpocalypse is a board game. We can only provide so much support for a board game. This doesn’t mean we don’t love it or the players that play it. It just means that we have to start treating it like a board game. Doing otherwise leads to a lot of scenarios that we’d rather not explore. We want to be here and continue to provide the canvas on which communities can form, and where we allocate our resources determines our ability to do that.
The final thing I want to say about Monsterpocalypse is that Team Covenant has evolved since it first supported Monsterpocalypse. In 2008, it was us blogging and updating about games. Whether or not a game gets much attention on Team Covenant today actually has very little to do with what we do with the game. In August alone, there were fifteen blogs posted about Monsterpocalypse by community members. By that metric, Monsterpocalypse is just as popular as ever.
There will always be a place for the Monsterpocalypse community on our website. I hope and will continue to hope that Privateer gets their act together and does something with this amazing universe and game.
Zach







Thanks for this, Zach. I, for one, am as excited about playing Monpoc as ever. Thanks for giving it a home.
Thanks for the kind words Wappy and thanks for your continued involvement and support.
Long live the Monsterpocalypse!
PP may be contemplating the End of the Monsterpocalypse, but I know my monsters…most recently my Ares, my first love…are more than willing to carry on the war!
Oh, sure… Rub it in!
I’ll take my moral victories where I can get them!
Thanks for the update Zach. It’s good to know where TC stands about the game. I know my excitement has lost momentum recently but that is because PP couldn’t be doing a worse job. I hope you guys do another MNM soon. I would like a chance to defend my title.
I have noted that for a long time now, Privateer Press has seemed absolutely determined to send everyone the worst possible messages without actually saying those messages out loud where they can be verified — something that could be interpreted as sadism, actually. Like they’ve been TRYING to kill demand for their game, just to see what it would take. Market research or something.
Maybe they really want to do a MonPoc 2.0 and are afraid we’d not buy into it because we still play the original version. I dunno.
I’ve been trying to fill the hole in my heart with other games lately, because it’s no fun being the only person excited about MonPoc… although hearing Zach’s feelings on the game make me wonder if I’m not so alone after all.
Found a new card game online involving starships, one I like better than the Star Wars CG demo’d. That’s scratching my gaming itch ATM more than anything else. But it has no multi-player option.
You are not alone. There is a hole in my heart that was once occupied by little plastic monsters.
I filled my Monpoc hole with Monpoc. Not as often as once was, but it’s still the most fun game I’ve every played. I’ve also looked to other games, but nothing will ever take it’s place.
I’m curious as to the space ship card game you mentioned. What’s it called?
Actually the updated version does have a multi-player option, but I didn’t realize it. Hidden Dimensions is the game I mentioned, but the sequel “Hidden Dimensions — Spectralis” is better. The navigation is a bit non-intuitive, but once I figured things out it became a breeze to navigate. It’s not a new game but it’s new to me.
What really makes me sad is going on Vassal and seeing more people playing Monopoly then MonPoc. It’s so rare to see anyone online. Most of the time when I do find someone on Vassal they are AFK. It’s like when your best friend moves and you don’t get to see them anymore.
I know that feeling…although I’ve never checked to even see if there’s a Monopoly module. Then again, it’s Monopoly.
I feel bad when I check on-line, not just because I don’t see anyone, but also because most of the time, I don’t even have the time to say hi.
Seriously Zach, thank you for writing this. I am not kidding when I say that I was in the draft stage of a letter to you asking you not to follow the path of PP and let Monpoc become “the game that we don’t talk about anymore”.
I am glad to hear that TC is still going to support the game, but the question at the forefront of my mind is: Moncon 2013? Is it still on?
Spazz, so long as you are willing to travel to Tulsa there will be a MonCon every year. Even if it’s just you, me, beer, and little plastic monsters. The plans are already in the works for MonCon 2013, and I imagine it will be more than just you and I.
Thanks to 2012 running under my allotted budget (thanks in no small part to poster sales), I’ve already got my Moncon 2013 money squirrelled away. Expect Tekkactus.
Yes! I smell the inspiration for the first pane in a new spazz comic. Tek, Spazz, and Zach walk into a bar…
I had a choice between GenCon and MonCon, and I chose MonCon, and will ever year. It’s this community that makes it so much fun.
I don’t know about any bars… a Chik-fil-A, maybe.
The bigger question Spazz, is wether you (and others) would be willing to travel to Chicago for a pre-Moncon tune up? Say late Feb or March 2013?
Thanks for writing this, Zach. I’ve been wondering/concerned about the future of TC’s support of Monpoc. Although I know you don’t completely see this as a business, at the end of the day, you have a business to run, & I doubt you can base it around a “dead” product line. If you have to back off, I completely understand that.
That being said, it’s my great hope that TC’s involvement with Monpoc, particularly Monday Night Monster & Moncon, will continue. Barring unforseen circumstances, the Brentons are pre-committed to another Moncon appearance. This particular Brenton hopes to show up in Tulsa some time this fall. Robert & I are negotiating.
Absolutely.
To me this is actually one of the more exciting prospects of offering support for some other games. Sure, it’s a necessary to keep the business going. On the other hand, we have hundreds of new people and players coming to the site. Maybe they don’t have the “monpoc” filter selected at first.
But curiosity will get the cat, after seeing the filter for the game, seeing the old guard reference monpoc experiences in blogs for new games, I’m sure there will be many new additions to the monpoc community.
Thanks for doing your best to keep this community alive.
Sorry again about that thing with the coke Zero.
I’ll never forget it Lars.
One of the highlights of my weekend.
I’ll never forget Lars rant about mini-bagels and ice cream on the latst day at breakfast.
It was a long night before.
I’ll never forget Lars doing his Snorlax impersonation two feet behind me during the finals.
I’ll never forget Lars’ mysterious and disgusting late-night Whattaburger.
I sat next to Lars when we went to South of the Border for dinner Saturday night, and we had a very enjoyable and pleasant conversation. Really.
I think I remember all of those. Except the Snorlax impersonation.
Lars sharing his Kraken rum with the die-hard few who decided to stay up and play games all night on Saturday! Good times!
I’ll add my voice to the chorus thanking Zach for writing this. I’m thrilled to hear that I’m not the only one who wants to keep playing MonPoc in perpetuity. (or even in Tulsa!)
I’m certainly guilty of not being on Vassal; I don’t often think to just check in. But tournaments are always good motivation, like the just completed Annihilation League. I wonder if it would be worth it to have a conversation in the Forums about sharing ideas for and coordinating the scheduling of Vassal events. I’ve got an idea for a double monster tourney, people are talking about Annihilation League 2, Marcus’s New Allies tourneys are always fun, and of course, there’s the mother of them all, Monday Night Monster.
In any event, it seems like a lot of us will enjoy playing MonPoc for some time to come. Now if you’ll excuse me, I really should finish writing up that Quantum match I played with my boy.
Zach, as somebody who went from a regular poster (both on the old official forums and on my blog here, back when blogs were a TC-created thing rather than everybody-has-one) to a lurker, I also wanted to say I appreciate this post. As far as I’m concerned, you guys did as much for Monsterpocalypse in terms of marketing as Privateer did. They obviously led the way, but you picked up all the slack once they started backing off.
I remember Robert making one of his early posts on the official boards. I had posed a question about Rakadon, asking for tactics, and he came in going, “It’s a coaster.” And I’m thinking to myself, who is this @#$%? And Ken defends him, and I’m thinking to myself, now who is this @#$%? Why am I going to listen to these guys about anything Monsterpocalypse-related? And then the site starts to build, and then we all realize you guys have started playing about ten times more games than we are, and then, suddenly, there’s this tipping point where Team Covenant and its allies go from cocky players to established experts. I suppose that’s not the happiest story of your climb, but I love it nonetheless.
As another former heavy poster, and now sometimes lurker, I have noticed both privateer press and TC moving away from Monpoc. I appreciate that it is hard as a business to support a game with no new products and absolutely no support by it’s parent company.
For me, the best part about Team Covenant was that it supplied a forum for a Monpoc community that really didn’t get any support anywhere else. When the main PP forums barely gave Monpoc a second glance, TC was filled with rabid, game playing, theory crafting, enthusiastic, friendly players.
Perhaps you are doing the same for Netrunner, the Spoils, Burning Wheel, or the Star Wars games, too. I don’t know, because they aren’t of any interest to me. I hope so, because I know how much I appreciated finding a group of kindred spirits on the interwebs when I first broke into Monpoc.
Now that the focus has moved off in multiple directions, I just don’t feel the same passion about coming here as I once did. I am not judging or blaming anyone. I feel like we had a good run. I try to check on the stalwarts, like Bobb, Jeff, Scott, Spazz, and the rest of the Old School Monpoc players. It is cool to see the enthusiasm of some of the new faces, even tho they aren’t posting about games I am interested in.
If any more Monpoc ever is released, this is the first place I will come to throw in my 2 cents about it. In the meantime, I will occasionally lurk, rarely post, and often think about the “glory days” of Monpoc on Team Covenant. My couple stints on “He Said” and that Xmas eve live show were some of the most fun I have ever had gaming.
I hope you continue to play games that get your blood pumping and your mind working.
I think that something that gives me (and Waps) a different perspective on this is the fact that we are avid Blood Bowl players. And while you are correct that it can nbe hard to continue the excitement for a game that is no longer being supported by it’s parent company, Blood Bowl is an excellent example of how a game can be kept alive and pumping by the fans as long as it receives the necessary support and has the proper forum.
Blood Bowl was abandoned by Games Workshop years ago, but it was only through the effort of a few to create websites like the NAF and TalkBloodbowl (not TalkFantasyFootball, due to the meddling of GW lawyers), that Blood Bowl has managed to flourish in an environment that has been been less than void of support. I say “less than void” because anything that has happened to support the game in the last few years has happened with no support, or even with RESISTANCE from GW. Go figure….
I have always looked to Team Covenant to be the beacon of hope for Monsterpocalypse. When all else doubted and the game went into PP remission, I wanted TC and the TC community to be the ones to keep the game alive and well.
It can be done, there is precedence. And if only for an excuse to hold more Moncons, and see all you guys again, then by golly, that’s reason enough for me!
I concur whole-heartedly with Spazz’s likening of MonPoc to Blood Bowl. Blood Bowl is at the point now where Games Workshop really can’t take credit for how great the game has become. I liken it to parents who give up a child for adoption as a baby and the baby grows up to be a world-changing individual. Yes, GW gave birth to Blood Bowl but, after a certain point, they did little to nurture it into what it is today. MonPoc is PP’s Blood Bowl.
While you might be right that monpoc could follow in the footsteps of Blood Bowl or D&D mini’s, where the community takes over stewardship of the game from the parent company, I no longer think it is possible that TC is the catalyst for this type of movement. There are too many other games to pull interest here for that level of commitment. Not saying it is a good or bad thing, or that TC has any obligation to take that on, but the examples you gave are exclusively Bloodbowl sites, with full commitment to continuing the game. TC has more varied interests than that.
Yes but I don’t have more varied interests than that. I have oft thought about contacting Privateer on purchasing their rights to Monsterpocalypse, just to see if they’d put an offer out there on the table. I grant that I have no resources or particular business acumen. The point is that I feel on a monthly basis the desire to do it.
I can’t say the same thing about other things that have caught my interest. I wouldn’t call myself fickle, but I would definitely call myself someone who is driven by enthusiasm… and very little else.
The site may not be exclusively about MonPoc, but that doesn’t mean that the community isn’t here. Spazz is doing another 31 days. I’m going to finish my Map blog series. Waps just ran a MonPoc League that was totally fun, and it sounds like there’s going to be another MNM in the works. PP may not support the game, and TC may not be as focuses on it, but it still gets a lot of attention here. It only dies if we let it.
You know it, @mrfroggies! Lots of MonPoc stuff on the horizon.
Love that attitude Scott. This game only dies if we let it.
Yes! Like mrfroggies and Wappy said, lots of things being don to continue this cool game by the players. I think about a week after MonCon this year I started drawing new art for MonCon and there may be things in the works by The Monsters of the Midway in ol’ Chi-town.
Wooo! Concur. Thanks for posting this. & Thanks to the surprising community turnout, whole-heartedly pledging their allegiance the apocalypse.
Was myself beginning to wonder if everyone just wasn’t that into monpoc anymore after the nothingness that was gencon.
Because I need to have my ass kicked on Vassal (more), under the the pretence of learning (something).
Will not slowdown. Hey, even finally (hopefully) getting all the strategy guide maps next week!
Love the game, and I think I speak for all of us at TC when I say that while we have to back off a bit due to time/energy restrictions, we’ll do what we can, and love every minute of it.
AND I haven’t forgotten about the Royal Rumble rules, but they were lost in the MonCon abyss. I think they were spelled out in the YouTube video?
New poster here. Like others have said, I’m appreciative that someone has addressed the lack of coverage on MonPoc. My friend and I both started playing the game in 2010 and instantly loved it. MonPoc was definitely one of those systems that was both challenging but also provided a great deal of joy. I’m sure we’ll never really stop playing but it still bums me out that we won’t get to see game expand to a wider audience.
Thanks Zac for posting this. I have haven’t been involved in contributing to this site but have benefited greatly by lurking, reading your mastering monpoc articles and purchasing your fantastic army packs. I really appreciate you supporting this great game and the game community. I have finally convinced a number of friends to buy into Monsterpocalypse and will be hosting game nights/tournaments bi weekly starting in October. We’re a bunch of Canadians (just outside of Toronto if Spazzfist and other GTA’ers want to connect) http://www.boardgamesminisandmore.blogspot.ca
Thanks again for all you do and for keeping Monpoc alive.