Crustaceors theme: http://www.youtube.com/watch?v=y6deRKMTyfU

Well, here I am at Day 31. I didn’t finish it when I initially planned to (I’m about 7 months late), but I have finally reached the end of my journey with Mega Crustaceor. It’s been a long, hard, and fun road to travel, but I’ve certainly grown in my mastery of MonPoc. Let’s consider how I’ve grown.
Original Day 1 list:
Units:
Elite Despoiler x1
Nulifier pod x1
Power pod x2
Vangaurd x2
Elite Maco Hunter Sub x1
Maco Hunter Sub x1
Spiral Relay x1
§padefin Skimmer x1
Psi Eel x1
Maurader Elite x1
Maruader x1
Saucer x1
Nautalis Blaster x1
Buildings:
Electrical Power Plant x1
Newspaper office x1
Radio Telescope x1
Sports Arena x1
Publishing House x2
Apartment Building x2
Pacific Eye x1
Defense Contractor x1
Posh Apartments x1
Tokyo Triujmph x1

My new and improved list:
Units:
Nulifier pod x1
Power pod x1
Vangaurd x1
Elite Maco Hunter Sub x1
Maco Hunter Sub x2
Spiral Relay x1
Spadefin Skimmer x1
Psi Eel x1
Maurader Elite x1
Saucer x1
Nautilus Blaster x2
Hunter Koral x1
Tanker truck x1
Buildings:
Electrical Power Plant x1
Newspaper office x1
Radio Telescope x1
Sports Arena x1
Publishing House x1
Apartment Building x2
Pacific Eye x1
Defense Contractor x1
Posh Apartments x1
Tokyo Triujmph x1
Statue of Liberty x1

While my building list has barely changed, my unit list differs quite a bit from the original. However, I think replacing the Elite Despoiler, a grunt Vanguard, a Power Pod, and the grunt Maurader were good choices overall when considering what took their place. Hunter Koral is a very useful unit to combo with the Nautilus Blaster since they both have long range and therefore can hit more targets, not to mention Koral’s Red Radar can help the regular macos. The Tanker Truck is handy due to its quick speed and Amplify, although Hazardous is also helpful. Having an extra Nautilus blaster is essential to this army, and one more Maco Hunter sub gives me a good capturing team and another grunt to benefit from the Elites leadership. Overall, I’d say I’m quite happy with my changes, both unit and building wise.

Best Blogs:
A few personal favorite MM blogs of mine are:
Day 14: Where I show Crustaceors ability to win the damage race
Day 20: Where I show my units heavy fire power
Day 28: Where I fully realize Crustaceors board control potential

Foolish post of youth:
If there’s one blog post I’d say I’ve changed my views the most on it’s Day 7. Kill Agains Island is far superior to Riverside Rampage mostly due to the fact that it costs two movement to move through a teleporter (one to move onto it and another move to land on another telepoter). Suddenly my 4 speed macos could not move to the other side of Riverside Rampage in a single turn, and that made me drop that map faster than a hot potato. Riverside Rampage is also extremely deadly when fighting monsters with Beat Back or Toss. Now I do still like my alternative map choice in Day 7, but most of the time I choose Kill Agains Island when I must pick the battlefield.

What did I learn these past 31 days?:
What have I learned about Monsterpocalypse? Basically, I would say that I have learned every single aspect of MonPoc. From choosing a map to keeping control of the board, from healing a point of damage to hurting the enemy monster for 3 in order to stay ahead on the damage curve, there is so much more strategy that I have learned for Monsterpocalypse.

I ^ Crustaceor

As for Mega Crutaceor, it’s been a bit of a roller coaster ride for me with him. Some weeks I would feel like he’s unstoppable, and other weeks I would feel like he could barely defeat low tier monsters. In some ways, I suppose that shows how he’s balanced, since he has low enough health and defense that he can be defeated, but he has such high damage output and screening abilities that he can do quite well against almost any monster. I think Mega Crustaceor is an amazing monster that can be competitive, but with practice. He’s certainly not a monster that a newbie can pick up and instantly win with. A person needs to complete a journey such as Mastering MonPoc (or just have lots of MonPoc experience) before they can play this crustacean to his full potential. I do wonder though if he will become more of a power house if the Triton Installation in Set 6 has Relocation and Spire (PLEASE Privateer Press, finish the Now Block soon!).

As for myself, I’ve learned that while I can play good turns, I still have to get faster at doing so. I often take too long when thinking out a turn, whether it’s over Vassal, a live game, or an email game. If there’s one thing I haven’t mastered yet, it’s making good turns in a short amount of time (5 minutes sounds like a good goal). Hopefully I will achieve that ideal soon.

When I left you I was but a learner, now I am the master.-Darth Vadar:
Mastering Monsterpocalypse has helped me do exactly that title. I can say without a doubt that completing this series has made me incredibly stronger than before. Tactics such as turn positioning, board control, and super effective unit turns are concepts that were completely new to me, but I have fully embraced them now. I always try to figure out how I can make each element of MonPoc turn in my favor, or at least make it harder for my opponent to take advantage of. Whether I’m deciding if it would be better to sacrifice some damage for board control, or I’m considering another choice that affects two aspects of MonPoc, I have definitely learned a great deal more about this incredible game. I’d like to thank Zach for creating this amazing blog series, and I’d like to thank everyone in the TC community for all of the support and tips they have given me throughout my journey! Until next time, keep reaching out and crunching someone!