My ideal opening is to spawn 2 Nautilus Blasters and an Elite Spitter. Combine Blaster+Spitter and Blaster+Tower of Corruption each destroying a Music Producer for 4P.

Most likely I will get the 3A 3B shot at ~96%. The other shot is ~85%. Of course I could miss both shots and have 0P at the end of my unit turn. If this happens I have several options. Also, the a Tower might not be in the right spot, though the Elite Spitter will most likely be able to help out.

Ways my opponent could hurt my opening:
1) Use a unit to clog a spawn point, Halt me, or Distract me.
2) Capitalize on a missed building placement on my part.
3) Take out that Tower I need.

On my monster turn should I miss one or both shots.
1) If I miss both shots I could brawl one of the Producers for 2P.
2) I could brawl my Radio Telescope for 3P. Not enough to ensure turn positioning. But if I could Hyper-Up and take a 8A 3P attack against a DEF 5 monster at ~95% (Add +1P for each +1 increase in DEF to get similar odds) Use of this option is situational.
3) Brawl one of the buildings my opponent placed near my side. Might even consider brawling an Electrical Power Plant to get the 5P.

Ways my opponent could hurt my opening:
1) Use a unit to clog a spawn point, Halt me, or Distract me.
2) Capitalize on a missed building placement on my part.
3) Take out that Tower I need.

Trying to take out two buildings one turn one is a bit risky. But I will most likely get one. Having a Hellfont is key as the only way to clog it is with 4 units or a monster. Yes, it can be easily removed with Extinguish or an opponent could waste a monster turn stomping. So, having at least two is necessary. A Hellfont allows me to put units where I need them, maybe even by just spawning them without having to pay for movement.