Dragons of the Citadel

Okay – so here’s my latest crazy idea. Combining Dragon’s with The Maester’s Path. I’ve wanted to try it for some time and it has won on Turn 2, but if it doesn’t win quickly, it dies a gruesome death and a bad draw can just nuke you. Since Team Covenant is just loaded with great Targ players… please FIRE AWAY! Tell me I’m crazy for even trying this – tell me why it’ll never work – tell me what might make it work – tell me the tech I’m missing – tell me I don’t even understand Maester’s and have no business doing this – or tell me what your favorite food is whilst traveling on the road. Whatever.

The point of the deck is to try and utilize the utility of the Maester’s agenda to handle most of the stuff that gets thrown in, plus I include two Copper Links to give my Maester’s the Dragon trait. Dragon Bite prevents challenges more often than anything else and Dragon Fear makes for an interesting time at the conclusion of a MIL challenge… I have to kill who? Why? Well, crap!

The problems with the deck are gold curve (pretty high) and if you draw nothing but Dragons early with no Dragon Lore… you’re kind of toast. Maybe Ambush is the right call here, but I had struggles with that. Distinct Mastery has been a boon to stand a Maester after kneeling for whatever effect I’ve knelt them for (pretty awesome when combined with Outwit).

I think there are too many non-chain attachments clogging up the deck and I need more characters, but Dragon Lore nets me Dragons for free. Dragon Fear may be the one to cut. I may not need the extra Copper Link. Putting 2 Apprentice Collars in my draw deck has helped on setup… unless I only draw Dragons. Then they’re useless. Perhaps put some Hatchlings in instead of extra Dragon dupes to even out the curve?

Do I have the right links in there? Do you see anything that is spurious? Maybe Balerion is overkill (and his effect can backfire on you… it seems you only want to play him if you’re going second – nuke the board after your opponent has marshaled and then play the rest of your characters after that).

Anyways… HAVE AT ME!

Dragons of the Citadel

House (1)
House Targaryen (Core) x1

Agenda (1)
The Maester’s Path (GotC) x1

Plot (7)
At the Gates (GotC) x1
Forgotten Plans (KotStorm) x1
Fury of the Dragon (AE) x1
Loyalty Money Can Buy (QoD) x1
Outwit (TIoR) x1
Schemes of the Scholar (HtS) x1
Wildfire Assault (Core) x1

Character (22)
Balerion the Black (RotO) x2
Drogon (QoD) x2
Rhaegal (QoD) x3
Viserion (QoD) x2
Daenerys Targaryen (QoD) x3
Linked Advisor (TIoR) x2
The Conclave (CbtC) x2
Refugee of the Plains (RoW) x3
Oldtown Advisor (GotC) x1
Jack of all Trades (KotS) x2

Location (12)
Astapor (QoD) x1
Meereen (QoD) x1
Qarth (QoD) x1
Yunkai (QoD) x1
Khal Drogo’s Tent (Core) x1
Temple of the Graces (Core) x2
Summer Sea (Core) x3
Meraxes (TBC) x2

Event (8)
Dance With Dragons (Core) x3
Distinct Mastery (Core) x3
Maegi’s Promise (QoD) x2

Attachments on Agenda (7)
Apprentice Collar (GotC) x1
Bronze Link (FtC) x1
Copper Link (GotC) x1
Iron Link (MotA) x1
Steel Link (TIoR) x1
Tin Link (CbtC) x1
Valyrian Steel Link (HtS) x1

Attachments (11)
Dragon Fear (QoD) x2
Dragon Bite (AE) x3
Dragon Lore (CbtC) x3
Apprentice Collar (GotC) x2
Copper Link (GotC) x1