Before we dive in, we want to give a huge shout out for all the views, comments, emails, and purchases we got over the weekend. You guys are the best, and all the positive vibes really help us push forward with Gaming Reborn.
This year at GenCon there were several new and exciting games revealed. We were able to get a demo of several of them on video! First up we have Star Wars: Armada, originally announced by Fantasy Flight Games the week before GenCon.
At the InFlight Report (video coming soon), FFG unveiled, among other things, Imperial Assault! We were able to get a pretty lengthy demo of how the campaign mode works.
Rounding out the new releases for FFG at GenCon was the Conquest LCG, set in the Warhammer 40k universe.
Of course, FFG wasn’t the only game in town. AEG dropped a highly anticipated game in the form of Doomtown: Reloaded. It’s a remake of a classic game set in the Deadlands universe, and we were able to get a demo from brand manager Todd Rowland.
Beyond the demos, we were able to sit down with quite a few industry veterans and discuss these amazing new games along with some of our favorites. First up we have Senior VP of Communications from FFG, Steve Horvath. We hit on the new releases from FFG and the general state of Organized Play. Definitely worth a watch!
We were very fortunate to have the chance to sit down with Eric Lang, the designer for several of the games we support, such as the Game of Thrones LCG, Star Wars LCG, and Conquest LCG. He’s also the brilliant mind behind XCOM, the newest board game from FFG.
There’s been a change of guard when it comes to X-Wing development, with Alex Davy and Frank Brooks taking the reins. We sat down for an interview and honestly couldn’t be more excited about the future of this game!
Becoming a GenCon tradition, Steven sat down with Damon Stone for some deep conversation about both the Netrunner LCG and Game of Thrones LCG.
We also had a chat with Netrunner lead designer Lukas Litzsinger for some discussion on the past and future of Netrunner!
Brad Andres, one of the developers for the upcoming Conquest LCG, also gave us a piece of his time…and he got us pretty amped.
Concluding the FFG-related interviews, we caught up with Matt Newman and Caleb Grace, the lead developers for the Lord of the Rings LCG.
On the AEG front, we got some time with Mark Wootten, the lead designer for Doomtown: Reloaded!
While exploring the Infinity booth, we saw our old friend Brian Ramey, and had a chat about 3rd Edition!
If you’ve never heard of Shut Up and Sit Down, well… you’re missing out! We sat down to chat with Quinns, one of the masterminds behind this bloody brilliant and hilarious board game review entity.
And finally, we stopped by to visit our old friend and RPG designer extraordinaire, Luke Crane!
Outside of all that, we also caught random moments of joy on film. Our first stop through the FFG booth!
And then of course, the FFG booth AFTER the InFlight Report.
And while we didn’t get a full demo, we got a quick look at XCOM.
We also took a stroll (or two) through the Infinity booth.
And we caught a keynote about… 3rd Edition!
And finally, Steven had to geek out about some D&D designs or some such… didn’t we all?
We’ve still got more coming from GenCon! Here is a list of what to expect in the coming month or so:
Fantasy Flight Games Full InFlight Report
Full Corvus Belli Presentation
Finals games of:
- Star Wars
- Game of Thrones
- Doomtown: Reloaded
Again, we can’t say thank you enough for all of the support, views, and purchases we got over the weekend. Stay tuned for big changes in the coming months!]]>
Order Torchbearer here!]]>
As most know at this point, a few new games were announced that are extremely exciting. If you haven’t seen Star Wars: Imperial Assault or Star Wars: Armada yet, take a gander. We’re all huge fans of the Star Wars IP around here, and are thrilled to see FFG amp up their offerings while they have the chance. It’s icing on the cake that we were able to get our hands on the physical games and give them a playthrough.
At the same time, these kinds of announcements always put us in an interesting position. We pride ourselves on our ability to discern the signal from the noise, as it were, and to sell only the best-designed, best-supported games on our website and at our retail store. Maintaining this level of quality in our catalog is one of our biggest priorities, and with relatively untested games like Imperial Assault and Armada, it’s not possible to play the game enough to give it a full green light and throw our support behind it.
Therefore, we’ll be treating both games as we are treating Conquest and Doomtown. We’re pretty certain they’re well above the bar for us, having demo’ed them, seen the components, and talked to the designers. However, until we can really dive into them, we won’t be throwing our full support behind them. We’re introducing a new classification for these kinds of entities called “In Review”. We’ll sell the Core sets and provide video coverage of the games in this category, and then, after their official release, we’ll take a few weeks to dig into the systems and either move them from “In Review” to “Officially Supported” or move them from “In Review” to…well…the other direction.
So for now, we’re pre-selling both Imperial Assault and Armada, and once released, we’ll give a full evaluation and decide whether or not they fit in the Covenant pantheon. Maintaining the quality of our catalog is too important to dismiss due to raw excitement, but we also want to provide everyone with early coverage and reviews, so this is the middle path. Let’s hope that both games ultimately make the cut! The signs, so far, are positive.
Huge thanks to everyone who said hello at GenCon, and here’s to more amazing people and games in 2015!]]>
Website – We’ll be posting blogs and updates all weekend right here on the website. On the top right of the homepage is a section called ‘News’. This is where you’ll see a constantly-updated stream of content.
Social Media – You can find us on YouTube, Facebook, and Twitter, where we’ll be posting pics, videos, and updates all weekend.
We announced on Friday that we will be covering the upcoming Doomtown Reloaded ECG and Warhammer Conquest LCG (see announcement here). Below is the full list of games we will be covering at GenCon.
Star Wars LCG
Game of Thrones LCG
Lord of the Rings LCG
Doomtown Reloaded ECG
For the above games, we will be recording the following:
Demos – If a game is launching at GenCon, we will record an official demo!
Unboxing Videos – We will grab a copy of any new products for the games above and unbox them at the convention!
Interviews – We will record as many interviews as we can with developers, designers, artists, brand managers, etc. for all of the above games. You never know what we’ll get here!
Game Reports - We will film the big games from the tournaments for all of the above. This includes the finals of major events for all games.
In-Flight Report – The In-Flight Report from FFG is an event you certainly don’t want to miss. We will be live-tweeting and facebooking updates from the report and provide full video coverage if possible.
Even with all of the above, this doesn’t mean that we are limiting our coverage. We always love to check out new games and provide support for independent and innovative game producers, so stay tuned during the weekend to get the scoop on the greater tabletop gaming world!
If you’re at GenCon, please say hello! We always love talking to viewers and customers. If you’re not going to be at GenCon, sit back, relax, and enjoy as much of our coverage as you can! Now, to Indy.]]>
I’m in love with this identity. The flavor alone is enough to sell me on it. Just look at that art! Ahh! It puts me right into the Netrunner universe. But of course, this card is more than just a pretty picture.
The first interaction that must come to mind is the NEXT ice suite. The ability to build it consistently every single game makes it that much better, and it will create some very troubling and expensive runs for anyone attempting to infiltrate The Foundry. On top of this, other synergistic ICE combos, like Grail ICE (see: Galahad from Upstalk) also work extremely well, and any synergistic ICE suites in the future will look to The Foundry to maximize their effectiveness.
But we don’t truly know how strong those suites will be yet, so time will tell if the synergy is worth pursuing. In the meantime, let’s look at The Foundry from a pure efficiency perspective. Everytime you rez a piece of ICE, two things happen – 1) you gain a card (tutored, no less) 2) you decrease the odds of agenda access in HQ. Runner runs on HQ, you rez something, activate your identity, and they now have to both break the ICE to access and also find the now-harder-to-find agenda. It’s excellent. Add to that The Foundry’s ability to consistently stack amazing Bioroid ICE, such as Eli 1.0, and you have yourself a winner.
Finally, you are able to trigger an R&D shuffle anytime the Runner hits a server with unrezzed ICE. This is excellent Indexing and R&D lock protection. Yes!
The only potential downside of the identity is that using it will increase the agenda density in R&D. But hey, that’s where all of the searched ICE is going, right? One could argue that it also gets the Corp closer to its more important cards, so we’ll call it even.
It’s a tall order to create an identity that rivals Engineering the Future, and once again, this one probably can’t match it in terms of pure efficiency. However, when you look at everything else going on here, and the level of control and consistency you get as the Corp, The Foundry absolutely fills a role that Engineering the Future simply cannot. This is good design, and a great new addition to the Netrunner meta.
Start playing today!]]>
What’s a hero?]]>
Obviously you’re not a golfer.]]>
Good burgers, dude.]]>