Session Report the 2nd
By Kordos– January 25, 2013
Been slowly putting my thoughts together as I rest at home with a sinus infection and I keep on flip flopping as to where to go from here but first the session report -
So I used my second Dark Side deck to mixed success, ultimately I lost but I made some silly decisions in that game and ran into a resource problem yet again
My opponent used his Rebel Vehicle/Resources deck again, a very damn good deck with plenty of Resources to keep replacing lost units every turn and thus never losing presence on the board
As to mistakes – I should have used my chance to mulligan and redraw my starting hand
Secondly I shouldn’t have attached the blaster pistol to Boba Fett – it gave him too much damage and thus could not capture cards

Would changing those two things have changed the ultimate outcome of the game? maybe, maybe not, in hindsight I certainly should have played my cards differently. Most importantly I didn’t really have a resource affiliation issue though I did have an overall resource issue, I had too many 3 cost cards and thus couldn’t get all the cards out I needed to at the right times.
This game wasn’t close like my first DS game with my Navy deck, by about Death Start tick 7 it was just about all over as I was swamped each turn by Rebel Vehicles which would die easy but not without keeping me on the back foot and they are cheep enough my Opponent could lay out some fresh ones the next turn. Also I never picked up the event cards to capture (I did get 2 objective captures) or get my opponent to discard.
But that is only 1 game and the deck partially succeeded in capturing some cards and projecting some board presence, I think this deck can be moderately successful with some more carefully planning and thinking before committing cards to the play area
Notes:
- Get a list of the Objectives my opponent uses in his Rebel Deck and do a blog post about it
- Try it against a jedi deck
- Possible re-make this deck from scratch?? don’t know yet
2 x Draw Their Fire
And my Opponent brought out an Emperor/Vader Sith deck

My opponent had me on the back foot right from the get go when he dropped a Rancor on turn 1 then got the Sith event card recycling mechanic that is favoured by this type of deck up and running
I conceded on my turn when the Death Star dial was at 10 and I could not swing the force back to me
My Rebel deck just didn’t work and was blown away, I tried to do something different from the powerful Rebel Vehicle decks and got severely punished for it
I know I was saying I would leave all four of my decks as is for a few games to see how they go and not judge them too harshly with only one result to show for it but the more I think about it and look at the sets in my Rebel deck the more I am convinced it is an unworkable mess – I mean there is one gaping hole that even a blind man could see! and those that have played this LCG have probably seen it as soon as they say my Objective set list! Where is Leia????
Notes:
- Remake deck
- Don’t be so stupid
- Learn well from these mistakes, organised play is coming

I’ve been running a DS vehicle/resource deck that’s been rather successful, holding off on using fett man until more scum and villany come out. Also where are you pulling your images from, is there a online database with images of all the cards or did you scan them?
My first/primary DS deck is an Imperial Navy deck with a heavy Vehicle focus.
Card images from here
http://www.cardgamedb.com/index.php/starwars/star-wars-card-spoilers/_/core/
I use it a lot when I am looking at different strategies as I only have so much table space to lay cards out on
As I mentioned over at FFG – you really should try this deck concept out against a Jedi Mains deck. I think it has some potential for success that way. I’m not surprised that it didn’t do well against a Rebel Vehicle deck which has less eligible targets for Fett to capture and cares less about each individual thing dying.
While Fett can’t capture the Revel vehicles, he can destroy most of them without needing to win the Edge. And if he does win the Edge, he can take out all but the capitol ships, as well as taking one of the capitols out of the fight with tactics. So he’s far from useless against the vehicle deck. And he’s immune to X-Wing Escort. Admittedly, he’s not much better than any other unit against vehicles either. In this situation, giving him a blaster pistol isn’t really such a bad thing, either, depending on how vehicle heavy the Rebels actually are.
And when are those pesky Rebels NOT vehicle heavy?! I’m rooting for Boba with the pistol.
I didn’t mean to imply that he was useless against vehicles… just that he might as well have his text blanked. Definitely, giving him the blaster pistol is the right thing to do in that situation as he can then one-shot any rebel unit (and any LS unit but Redemption) with the edge. The reason vehicle decks will have a big advantage is only in part because they can’t be captured by Fett or Detained. It’s also because they don’t really care if you kill one Y-Wing, there’s plenty more where it came from. Swarms are hard for any control-based deck to deal with if they can get more units out than the control deck can lock down.
The problem was his ability became doubly useless, bespin exchange may as well have been blank and I had one uber unit that could only strike once a turn. I would have been far better off giving it to someone else so I could take out more units every turn