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Tekkactus @tekkactus ?

active 12 hours, 41 minutes ago
"Blasting Skrillex while doing the portrait for Sonamik felt… like it was proper." View
  • Tekkactus commented on the blog post State of the Game
    Nah, I may be a little bitter, but I know it ain’t Matt Wilson’s personal fault. I’m sure his hands are tied with the same rope that ties Will, DC, and Ed’s. I’m just venting a bit. :/ 5 days, 12 hours ago
  • Tekkactus commented on the blog post State of the Game
    Sounds a lot like the same “We’re working on it, we swear!” song and dance we’ve been getting all year to me. You know things are dire when PP acknowledging we exist is cause for celebration. 5 days, 13 hours ago
  • Tekkactus posted a new activity comment:
    Welcome back, dude! 6 days, 12 hours ago
    In reply to - Jeff Mitchell posted an update: Hello TC community. It’s been a while. Robert convinced me to let everyone know that I’m not dead. Sadly, I haven’t been playing for about 6 months, so I don’t have anything to contribute to the discussion at the moment. When I unpack my minis I’ll be back to my regularly [...] · View
  • Canals is actually one of my favorite maps with Mucustos… 1 week, 1 day ago
  • This has been my go-to map for Ulgoth for as long as I can remember, and it’s probably my overall favorite map in the game. Ped friendly while still keeping a ludicrous number of dangerous collision areas makes it one of the most fun maps out there. 2 weeks, 1 day ago
  • Tekkactus posted a new activity comment:
    If an opponent forgets to roll a die on his attack, I just let him roll that die seperately and add it to his total. So if he missed, he can roll just the boost he forgot, and if he hit without it, whatever, it’s a hit. 3 weeks ago
    In reply to - Colin Atkinson posted an update: If an attacker forgets to roll his boost dice in an attack but he stills hits, does he have to re-roll because he forgot to include his b-die? · View
  • Tekkactus posted a new activity comment:
    I’m not gonna reveal my tech just yet, but I will say you’d approve of my monster choice this year. ;) 3 weeks ago
    In reply to - Robert posted an update: Hmmm. Six weeks till MonCon. Just sayin. · View
  • Tekkactus posted a new activity comment:
    Guess I should probably book my hotel room and plane, huh… 3 weeks, 1 day ago
    In reply to - Robert posted an update: Hmmm. Six weeks till MonCon. Just sayin. · View
  • Tekkactus commented on the blog post Leviathans is on the Way!
    I’m not gonna lie, I’m incredibly tired of steampunk settings. It’s been stretched beyond its breaking point. 3 weeks, 1 day ago
  • Oh hey there, Heartless Summoning. 3 weeks, 2 days ago
  • Tekkactus commented on the blog post New Allies II: Round 2
    Yeah, he’s running Voltis instead. ;) 3 weeks, 4 days ago
  • Tekkactus posted a new activity comment:
    Marcus hasn’t been on the site for three weeks… 3 weeks, 5 days ago
    In reply to - max posted an update: Hey what happened with that New Allies tournament that was going on? · View
  • Tekkactus commented on the blog post Day 25: Divine Wind
    But it’s pretty much the only thing they lack. 1 month ago
  • I’ll upload it for you later. 1 month, 2 weeks ago
  • Unfortunately, because of some technical difficulties, a log only exists for the first two thirds of my match with Scott. 1 month, 2 weeks ago
  • Tekkactus commented on the blog post A potential healing fix
    Really? Seriously? You think Robo Kondo needs a nerf? 1 month, 2 weeks ago
  • Tekkactus commented on the blog post MonCon 2012: The Hotel pt. 3
    Meat… waffle? 1 month, 3 weeks ago
  • You’ve got your order backwards… Onslaught came first, then Legions, then Scourge rounded out the block. All three sets had a focus on creatures, but Scourge also brought “casting cost matters” into the mix. Basically rewarded you for playing expensive stuff. 1 month, 4 weeks ago
  • Tekkactus posted a new activity comment:
    I don’t see any reason why it wouldn’t… it wounds the units it hits and it doesn’t say anything about discarding them if they’re killed, so yeah. Pay 2, kill 3 dudes, get 3 back. Seems fair, yeah? Haha! I also don’t really get Scavengers. Like you said, the work it takes in order for you to get cards under them, and given how easy it is for your opponent to take those cards back, makes Shiny feel totally useless. Alas, at least you can just dump it into your magic pile. 2 months ago
    In reply to - Tekkactus posted an update: Got in my first few games of Summoner Wars today… really digging Sand Goblins, which kind of surprises me! · View
  • Tekkactus posted an update:
    Blasting Skrillex while doing the portrait for Sonamik felt… like it was proper. 2 months ago
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