Profile photo of Spazz By Spazz On April 13, 2012 Posted In Other

Excuse me while I wipe my jaw off the floor….

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April 13, 2012

A brief pause in the Spazz and Wappy blog, as I felt compelled to share something that left me awestruck.

One of the days of the Mastering Monpoc series has you examine how your units might be able to achieve several objectives in one turn. Having just completed the 31 Days with Anglax, I already had a pretty good idea as to how good the Invader units can be in achieving these goals, but in my email game against Nick Harrison, he took it to a whole new level.

If killing a unit is one point, and securing an objective is one point, then in his turn, Nick is able to score no less than SIX points in his one unit turn!

Check it out:
Awesome unit turn

  1. I have to admit, that’s a nice looking turn. Good base, plenty of P-dice won, respectable numbers swing (spawns + kills), and most importantly ZAZZ on every play. Arsia outpost has a blast attack! Who knew?

  2. Wow, thanks Spazz. I totally wasn’t expecting this.

    As for the turn, I was pretty pleased with it. The worst roll was the first one, which was around 80%. Even if I missed, I could still get a few more high odds shots off, so I felt it was worth the risk. It panned out this time, although, I got lucky with hitting everything. And this turn is just one example of why I love the glass Relay.

    1. Well deserved! I seriously think that this turn should be put as a link on the WIki for the strategy of either the glass Relay, Tharsis, or both!

      I know it is one that I will be looking back at for learning purposes!

  3. I recall an email match vs Nick, with him on Ultra Tharsis, myself on Quantum Deimos-9. As crappy as that matchup seems like it could be, the game was ridiculously intricate. One monster does 2-3 in a vacuum and can back-to-back, one does 1-2 and creates space/stays safe. That was interesting enough, but the unit turns! Oh man, were they crazy. I mean, Blue Energy Cycle on one side, Blue Hit and Run on the other… That game was chock-full of crazy unit-fu, and I will always remember it.

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