Power Zone

A Power Zone is a type of Objective Space. If a friendly unit is controlling a Power Zone at the beginning of your Power Up phase during your Monster turn, you gain 1 power die for each power zone you hold.

All Maps in the game contain at least 1 Power Zone. Currently, 9 is the highest amount of Power Zones to be found on any one map. The number of Power Zones on all of the current maps in the game can be found below.


 * Block War - 5
 * Smashville - 5
 * Kill Again's Island - 6
 * Riverside Rampage - 6
 * Boardwalk Brawl - 7
 * Boulevard of Broken Dreams - 5
 * Crossroads Crunch - 5
 * Downtown Beatdown - 5
 * Mean Streets - 5
 * Road to Ruin - 5
 * Danger Lake - 7
 * Killer Canals - 7
 * Grapple in the Garden - 9
 * Highway to Hellevue - 7
 * Waterfront Wreckage - 6
 * Wrecking Ball - 5

Power Zone also can trigger certain abilities or skills. Amplify is the most common example, giving the controlling Player 2 Power Dice instead of 1 for every Power Zone that is captured by a figure with Amplify. Nesting can be activated if the unit is on a Power Zone. Intensify and Fortify are a somewhat rarer sight, and, as of Series 5: Big in Japan, Restoration will also make use of Power Zones.