Defender X

Defender X is a G.U.A.R.D. monster of the Protectors agenda. Defender X was released in Series 1: Rise, and was revisited with a Quantum Form as part of the Dangerous Monster Zone re-release.

G.U.A.R.D.'s most straightforward "go get 'em" monster, Defender X is the most resilient and has a decent damage output. Simply put, he takes a lickin' and keeps on hittin'!

Proportions:
 * Height:61 Meters
 * Weight:63,000 Tons

Alpha

 * Defender X is great for capturing a Power Base, not only for Safeguard, but also for Force Field, which grants his Units +2 Defense vs. Blast Attacks thanks to Cover. If you place Earth Avatars strategically, you can even block Tow attempts with Countermeasures, making your Power Base virtually untouchable.

Ultra

 * Defender X keeps Safeguard in this form, and his P-Die farming powers have grown in this form due to the new addition of Blue Energy Cycle. Try to do combined attacks with your G1 Strike Fighters to get a blank A-Die, and recycle this A-Die to use Attraction to gain an easy P-Die.
 * With both Beat Back and Explosion, Defender X has the right tool for any occasion, Blasting chunks of Units for easy P-Die, or forcing the opponent through a few Buildings for extra Damage.
 * Keep Defender X Blasting throughout the entire game, keeping him in the back where his Repair Vehicles can easily reach him. He is hard to hit and damage due to his Defense of 7, and any damage he does take can be easily healed if you keep the pressure up with this tactic.

Mega

 * Beat Back and Hit and Run allow Defender X to put an additional 6 Spaces between him and his opponent. Use this to your advantage by plowing the opponent through some Buildings and running back behind a Screen at the same time.

Other Media
Reference AND link any articles, forum threads, blogs, etc that discuss this particular monster.