Building

A Building is typically, except in the case of Installations, a figure that has no Faction or Agenda affiliation, and which may be played regardless of the player's Monster. Normally, players may have up to five of the same Building in their city.

While Buildings aren't Faction- or Agenda-dependant, many of their Abilities only affect specific Factions or Agendas (such as Underground Network). In addition, some Building Abilities only affect Figures with specific Energy Types (such as High Occupancy).

Most Abilities on Buildings require that they be secured by a player before they are in effect. Securing a Building is done by having at least three Units and/or Morphers adjacent to the Building, and for the opponent to have no figures adjacent to it. Monsterpocalypse Now! introduced green abilities on Buildings, which are granted to every figure in a player's force when secured by that player. Other Building Abilities are Reactions that require the Building to be destroyed, usually through a Brawl attack from a Monster.