Phobos-7

Phobos-7 is a Martian Menace monster of the Invaders agenda. Phobos-7 was released in Series 2: I Chomp NY.

Proportions:
 * Height:65 Meters
 * Weight:14,000 Tons

Strategy & Tactics

 * Phobos-7 possesses Radar in all of his forms, making him one of the few blast-based monsters who can operate at full capacity without securing a Radar Array. Both of his Hyper Forms possess blue Radar, thus maximizing the range of his units as well.

Alpha

 * Alpha Phobos-7's Multi-Shot and Disintegrate triggers, coupled with his seven square range, make him perfectly suited to disrupting the opponent's power base by destroying a building and two units, or destroying two units while also damaging the enemy monster. Using his Multi-Shot trigger also gains Phobos-7 up to two extra Power Dice, making him very dice efficient.
 * Out of all of Phobos-7's forms his Alpha is best suited to using Power Attacks, as he has the same or higher power stat than the other forms and also possesses the Marker ability, allowing him to reroll a missed attack. Marker likewise makes him more dice efficient at blast attacks and makes it unlikely that he will miss.

Ultra

 * Ultra Phobos-7 has blue Radar, increasing the threat ranges of all Invader units dramatically. This also grants him the longest possible blast threat range, and the second largest total threat range in the game (second only to Krakenoctus when combined with his Fling trigger.)
 * Ultra Phobos-7 trades Multi-Shot for Lightning Attack and Fling, allowing him to either deal two damage to a monster or destroy two units, a unit and a building, or kill a unit and deal a point of damage to a monster. When combined with his long range and Radar Ultra Phobos-7's threat range is an astonishing 12 squares, and that's before considering his 6 movement.
 * Ultra Phobos-7 retains the Disintegrate trigger, which can be used to neutralize potenitally threatening hazards as well as open up avenues for Phobos-7 to move through, as well as stopping the Ignite action from having an effect.

Mega

 * Mega Phobos-7 has the ability to easily and consistently deal three points of damage an enemy monster per monster activation without power attacks, an ability very few monsters possess.
 * Although Mega Phobos-7 must make two attacks to deal a large amount of damage, thus sacrificing large numbers of action dice, the inclusion of Armor Piercing and Hit and Run on his blast attacks help to make him more dice efficient than he would otherwise be. His Follow Through and Lightning Attack combination allows him to deal another two damage to an enemy monster without getting aligned.
 * With his Armor Piercing combined with easy access to red Sniper and Weaken Mega Phobos-7 can treat an enemy's defense as three lower for purposes of his blast attacks, combined with his natural boost dice he can hit even some monsters with a single action die!

Other Media
Reference AND link any articles, forum threads, blogs, etc that discuss this particular monster.