Leviathron

Leviathron is a Triton monster of the Invaders agenda. Leviathron was released in Series 5: Big in Japan.

Proportions:
 * Height:56 Meters
 * Weight:29,000 Tons

Alpha

 * Leviathron has Armored in all three forms, making him completely immune to damage caused by collisions with buildings. This gives him a serious advantage when trading power attacks with other monsters and helps to somewhat make up for his low defense and health.
 * Leviathron's Radial Attack ability allows him to deal damage to an enemy monster with a brawl attack while also clearing out enemy units and gathering large numbers of Power Dice. This ability can also be used as a way to set up a second monster turn involving a power attack by clearing away screening units.
 * Leviathron also has Pathfinder in all three forms, which is another way to clear out a screening unit although it has a chance of not working. If it works it allows Leviathron to spend a single action die to destroy a unit and get adjacent to the enemy monster, possibly aligning for a power attack.
 * Power Cycle means that Leviathron is more dice efficient than other monsters when it comes to his attacks, as he can return a power die to his pool if it rolls a miss. This, combined with the Invaders ability to generate large numbers of power dice means that Leviathron should always have more than enough power dice for his needs.

Ultra

 * Leviathron's Ultra form moves Radial Attack to his power attacks, allowing him to clear out units while damaging the enemy monster, or deal 2 points of damage with a swat attack by moving adjacent to the enemy monster and swatting an enemy unit into it or into another target. This can be doubly effective against Morphers, if Leviathron can manage to get adjacent to two or more of the Morpher pieces and swat a unit, allowing him to potentially form an Alpha in a single turn.
 * The Ultra form's blue Hasten helps increase the Triton's generally slow unit speed. Hasten combined with their access to many movement related Actions makes them much more mobile than before.
 * Ultra Leviathron's Super Strength not only increases his dice efficiency by allowing him to roll fewer dice to move the enemy monster further, it but also allows him to increase the possibility of placing the enemy monster onto damaging buildings or hazards with a power attack that would have previously been out of reach.

Mega

 * Leviathron's Mega is one of the fastest figures in the game at 8 speed. This is mitigated by his pedestrian nature and poor defense and health.
 * Mega also gains Ignite making him a potentially very aggressive form as he can use his superior speed to get in close to the enemy and create a hazard for later use. However, as Leviathron is not in any way immune to hazards, this is done at great risk to himself.  The best use for Ignite is to clear a non-flying unit screen with a more reliable ability than Pathfinder.
 * Red Shelter allows Leviathron to hang back with the Triton units that have superior defense against a brawling force. Between granting Cover to the units and the +1 DEF from Shelter, the smaller units become very difficult to dislodge making alignment for power attacks a difficult task in itself.

Other Media
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