Boardwalk Brawl

Boardwalk Brawl is a Battle Map that was released in Series 1: Rise and was included in the Rise Map Pack. The reverse side of this map is Downtown Beatdown.

=Features=

Features of this map are as follows:

=Power Bases=

Red & Blue
Explain Advantages and Disadvantages of Red Power Bases.

(Note: Fuse Red and Blue sections if map is symmetrical.)

Central
Explain Advantages and Disadvantages of the Central Power Bases. If none exist, delete this section.

Questionable
Explain Advantages and Disadvantages of Questionable Power Bases, and why they are questionable. A Qestionable Power Base can easlily be described as one that is sub-optimal in some way, shape, or form. If no Questionable Power Bases exist, delete this section.

=Tactics and Strategies=
 * Boardwalk Brawl plays very differently depending on which of the two Start Zones you choose. The start zone in the water allows for freedom of movement and makes it difficult for allied or enemy units to reach the monster.  The building side of the map is very congested.  This can be exploited with Rampage and Stomp attacks, or the buildings can be used to screen the monster from power attacks.
 * Units without movement abilities will have difficulty navigating past the abundance of sand (rough terrain) and water (impassable). A force with no flying units will find that units which spawn on the "dock" spawn point are essentially cut off from the rest of their army.
 * Units on the "dock" have easy access to the many power zones on the pier but are far from any buildings they could help secure.
 * This map has more neutral spawn points than most, though they're all in a small area. This can help forces that need to stay advanced, such as the Subterran Uprising's brawlers.  While holding one or more of these points, the player can spawn a steady stream of units mid-map if their opponent does not remove the units holding the activators.  (On a more whimsical note, holding all three of the neutral points could allow you to spawn an unusual eight units in one turn; though you probably won't accomplish much else that turn).
 * See Mr. Froggies' guide to this map.