Tritons

The Tritons are part of the Invaders agenda. They were released as part of the Now! series and received supplemental content from the Big in Japan set.

These tidal terrors seek to invade coastlines around the planet by raising water levels and sinking cities.

The aquatic race of humans dubbed as the Tritons have recently launched attacks against coastal cities of the Atlantic Ocean. These attacks began with Puerto Rico, Florida, and Bermuda, but now extend the full breadth of the Atlantic. The oceanic invaders supplement their submarines and other assault crafts with oversized sea creatures and gargantuan sea monsters of truly legendary proportions.



Story

 * When the six-tailed star falls from heaven the beasts of the depths will heed Triton’s call and the seas shall consume the coast.
 * —The Zoa Prophecy

Long have sailors, explorers, thrill-seekers, and even pilots disappeared in the region of the Atlantic known as the Bermuda Triangle. Only now, in the days of the Monsterpocalypse, has mankind discovered why. The Tritons, as humans call them, are a reclusive, aquatic race that historically have gone to great lengths to erase any evidence of their existence. Until recently, anyone unfortunate enough to glimpse the Tritons soon came to rest in a deep and watery grave. The Zoa Prophecy, an ancient script on the wall of a sunken temple, predicted the coming Monsterpocalypse and the role the Tritons would play. In addition to advanced naval craft, great monsters of the deep spearhead these raids in response to the call of the ancient prophecy. These oceanic aggressors have begun a most unorthodox invasion of coastal communities by sinking defeated communities into the depths, adding new territories to their aqueous domain.

Series 4: Now!

 * Anglax
 * Krakenoctus

Series 5: Big in Japan

 * Crustaceor
 * Leviathron

Series 4: Now!

 * Spadefin Skimmer
 * Steel Shell Crab
 * Nautilus Blaster
 * Spiral Relay

Series 5: Big in Japan

 * Psi-Eel
 * Maco Hunter Sub
 * Hunter Kor'al

Installations
There are currently no Triton installations.

Faction Strengths

 * Tritons have easy access to many useful actions, such as Tow, Extinguish, Sprint, and Command. This allows the Tritons to choose the action that fits the situation, and grants their monsters ways to screen themselves or remove an opponent's screen without expending an attack.
 * Triton monsters are very good at regaining health, both through brawling High Occupancy buildings and through the use of health-regenerating triggers such as Anglax's Leach and Vampirism and Krakenoctus' Munch.

Faction Weaknesses

 * With the exception of Crustaceor's Ultra Form the Tritons monsters are exclusively Pedestrians, which can make it difficult for them to reach the enemy and avoid Hazards.
 * With the exception of Krakenoctus with his Mega Form the Triton monsters tend to have very low health, averaging between ten and eleven. Although this is somewhat mitigated by their ability to heal it does leave them vulnerable to form kills through high damage power attacks or consecutive enemy monster activations. Once a form is destroyed it cannot be healed.
 * Only Ultra Krakenoctus' Following Fire trigger and Crustaceor's Crunch are capable of dealing more than one point of damage to the opposing monster each turn without relying on Power Attacks. This requires them to either rely on their healing ability in a game of attrition or use unit damage to pull ahead in the damage race,.