Rise

Rise was the first series to be released for Monsterpocalypse and the Rise block in October of 2008.

Contents
Out of rise came the following factions:
 * G.U.A.R.D. (Protectors)
 * Lords of Cthul (Fiends)
 * Martian Menace (Invaders)
 * Planet Eaters (Destroyers)
 * Shadow Sun Syndicate (Collaborators)
 * Terrasaurs (Radicals)

Maps

 * Block War
 * Boardwalk Brawl
 * Boulevard of Broken Dreams
 * Crossroads Crunch
 * Downtown Beatdown
 * Kill Again's Island
 * Mean Streets
 * Riverside Rampage
 * Road to Ruin
 * Smashville

Structures

 * Apartment Building
 * Bank Headquarters
 * Downtown High-Rise
 * Government Building
 * Nuclear Power Plant
 * Office Building
 * Oil Refinery
 * Radar Array
 * Skyscraper
 * TV Network High-Rise

Supplements

 * Rise Map Pack
 * Rise Starter Set
 * Rise Strategy Guide

Reception
Rise was the genesis set for Monsterpocalypse and it's success paved the way for future releases.

Legacy
Rise continues to be held as one of, if not the most influential set in the game's history. Due to the presence of some of the most powerful monsters, specifically ones like Mega Zor-Maxim and Mega Yasheth, the game's meta was shaped heavily in response to these figures. At the time, it was common to see tournaments with "No Mega" rules in place to avoid what was seen then as the broken nature of some figures.