Attack Sequence

Quoted from memory from the Monsterpocalypse rulebook.

Whenever a figure in Monsterpocalypse performs an attack, the following steps occur.

1. Roll dice to determine if the attack hits.

2. Apply the Advantages of all figures in the attack.

3. Apply Power Attack effects (e.g. moving the target monster of a Smash, Throw, or Body Slam). (Ignore this step if the attack is not a Power Attack.)

4. Apply the Triggers of only the figure leading the attack.

5. Apply the Reactions of the defending figure or any figure allied to it, as applicable. (For example the Power Sink reaction occurs when any member of the including force is attacked, while most other reactions occur only when the figure which has them is attacked or destroyed.)

6. Apply damage and remove destroyed figures from the battle map.

Clarifications
In each step, if more than one ability applies, the attacking player chooses the order in which to apply them.

If a Trigger creates an additional attack, that attack will not occur until after the current attack completely finishes resolving. However, no Actions or other effects can be used "between" the two attacks. Thus, if a figure has Chain Attack as a Brawl trigger, it cannot Sprint to a new position after hitting with the Brawl but before using the Power Attack created by Chain Attack.

Figures which are crushed are removed from the battle map immediately, while those otherwise destroyed are left in place until step 6. This can affect the function of abilities such as Hit and Run; an enemy figure which is still in play impedes movement even if it has already been destroyed and will only remain in play until the end of the current attack.

Dice in Play are returned to the appropriate dice pool immediately after being rolled, unless the attack contains a Trigger or other effect which will require them to be kept in play. For instance, if all of the Power Dice of one player are rolled in a single attack, they can still be gained by abilities like Rage later in the attack sequence, unless an ability such as Lightning Attack will be applied later in the attack sequence which would require the dice to be held in play until then.