Psi-Eel

The Psi-Eel is a Triton unit of the Invaders agenda. Psi-Eel was released in Series 5: Big in Japan.

Strategy & Tactics

 * So far all but one of the Triton monsters released have the ability to move units on a monster turn, making it easy to set up a Psi-Eel for an additional damage on a Power Attack due to Hazardous.
 * The Psi-Eel's speed and inherent boost die make them powerful brawlers. Their effectiveness can be increased even further by combining them with Steel Shell Crabs and Reapers, though this must be done carefully so as not to place too many units in a position to be destroyed with Unstable.
 * Due to their high speed and Unstable ability Psi-Eels are perfect for soft disruption of the enemy's Power Base, as placing them adjacent to enemy units and the building unsecures the building and also puts the enemy units at risk if the Psi-Eel is destroyed.
 * Psi-Eels are also good for securing a Power Base, as the enemy will think twice about trying to Rampage through a bunch of Hazardous units.
 * Although it may seem tempting to scatter Psi-Eels around the map you must be careful, as their Hazardous ability works against you too, meaning a clumsily placed Psi-Eel can add damage to your opponent's Power Attacks or block a lane for a Rampage of your own.

Other Media
Reference AND link any articles, forum threads, blogs, etc that discuss this particular unit.