Armodax

Armodax is a Terrasaurs monster of the Radicals agenda. Armodax was released in Series 1: Rise.

With Armodax you can count on the map looking like a parking lot by the end of the game. Armodax likes to Stomp and Smash everything around him into nothing more than a flat plain. Talk about urban renewal!

Proportions:
 * Height:53 Meters
 * Weight:20,000 Tons

Alpha

 * As a pedestrian monster with 5 defense, Armodax's Alpha is generally considered very weak in terms of mobility and survivability. However, the 6 health is useful as a damage soak for either of his more durable hyper forms.
 * The blue Hit & Run is a great boon to the effective Radicals brawler units like the Raptix or Frontline Ape. Additionally, it allows him to brawl an Electrical Power Plant and move to safety before Live Wire would damage him, resulting in an easy 6 power dice.
 * Use Super Stomp as often as necessary to gorge yourself on P-dice so that you can change into your more resilient Hyper form.
 * Most enemies will overlook Super Smash. If you have an option to land a Smash with Alpha Armodax, take it, no matter the consequences.

Ultra

 * Ultra Armodax has few aggressive tricks, but is one of the toughest monsters. Defense 7 makes him harder to hit, 6 health and access to High Occupancy lets him survive several hits, and Resilience renders him immune to super damage.  This form will seldom take more than one damage in a turn except from a power attack or an ability such as Beat Back.
 * With Super Stomp and Super Smash in both forms, Alpha and Ultra Armodax share a very consistent playstyle. The Ultra form trades the Hit and Run of the Alpha for Resilience and Defense 7.  The Ultra form also offers Super Strength, which offers greater flexibility in determining how far to Super Smash or Throw an opponent.  Aside from these differences, the forms play very similarly.

Mega

 * With Resilience, 7 Def, 6 health and immunity to Smash attacks thanks to Solid, Mega Armodax is almost as durable as his Alpha is fragile.
 * Atomize is unique to Mega Armodax. Take advantage of this and his long range, 4 B-dice Blast attack to keep your power pool filled up.
 * With long range Beat Back, Mega Armodax wants a source of Radar or a Radar Network building secured so that he can use this powerful trigger from as far away as possible.