Moist Cave of the Darkpump

STARTING RESOURCES

1 Obsession, 1 staple resource

STARTING DRAW

8 going first, 9 going second

RESTORE RULE

At the start of your turn, restore all your depleted cards and detach all resources from your faction.

DEVELOP RULE

At the start of your turn, draw a card or play a resource.

DRAW

COST - Pay 3.

EFFECT - Draw a card.

RESOURCE

COST - Pay 4.

EFFECT - Play a resource.

CONSPIRE

COST - Pay 1.

EFFECT - Look at the top card on your deck. You may put that card on the bottom.