Radicals

Radicals are one of six agendas within Monsterpocalypse.

Factions

 * Terrasaurs
 * Empire of the Apes

Objective
Radicals are only interested in an ideal, and civilization takes a back seat when it comes to advancing their goals.

Agenda Strengths

 * Their best blasting and brawling units can throw a lot of b-dice at a target and have ways of lowering the target's defense.
 * Most of the faction's blasters include crowd control triggers that can wipe out large groups of units, giving them strong board control.
 * The only monsters with Riot are Radicals. They also have many monsters with Super Stomp and/or Super Rampage.   Radicals love smashing the city and are really good at doing it.
 * Radical units have many great Actions available to them.

Agenda Weaknesses

 * Terrasaurs can't get very far and don't have much in the way of movement abilities while the Apes' best brawling units can't reach flyers.
 * While Radicals can heal, it's usually at the cost of giving up a turn doing damage to the opposing monster by brawling a unit or building instead.