Power Pod

Power Pod is a Martian Menace unit of the Invaders agenda. The Power Pod was released in Series 1: Rise.

Strategy & Tactics

 * Power Pods are primarily useful for their Amplify, gaining additional power dice whenever they secure a Power Zone. Typically this is achieved by using a Saucer or Ares Mothership's Transport ability to drop the Power Pod onto the desired position.
 * When played with a Martian Menace monster the Power Pod's Refuel can be extremely beneficial, granting movement to your monster during unit turns. This can be used both offensively to get into alignment and defensively to move behind a screen against dangerous attacks.
 * Due to it's Cargo ability a Power Pod can be dropped by the Ares Mothership using Transport. This can be very effective as a means of reaching a Power Point, providing a screen for the monster, or setting up a use of Refuel on the next unit turn.
 * Although it has a paltry defense of 2 the Power Pod does have the ability to gain Cover, potentially giving it the highest defense of any Martian Menace unit in Rise.
 * The Power Pod is especially useful when combined with the Power Amplifier ability of the Nuclear Power Plant or Electrical Power Plant, as it means that securing one Power Point and one building produces an impressive four Power Dice. Out of the two it is better to take the Nuclear Power Plant, as Martian Menace figures are immune to its hazard and their monsters can heal from by brawling it.

Other Media
Reference AND link any articles, forum threads, blogs, etc that discuss this particular unit.