Throw

Throw is a power attack that targets a monster.

Rules
''Taken from the Monsterpocalypse: Now! Rulebook:''

To make a throw power attack, the attacking monster must be aligned with the target monster. When a throw attack hits, place the target monster in a new location. The new location must be completely in a straight line any direction but toward the attacking monster and cannot be farther away than the number of power dice rolled for the attack. You can throw a monster only into unoccupied spaces or spaces occupied by buildings and/or units. You cannot perform a throw if you cannot move the target monster to a legal location. The target monster collides with each building, unit, and hazard in the spaces where it is placed.

Additional Details

 * The trigger that mimics the effects of a Throw is called Toss.
 * The strength of Throws is improved by the skill Super Strength.
 * Monsters with the Massive skill cannot be Thrown.
 * Forum post for Rules clarification