Installation

An Installation is an allied Building that can only be in a player's city if it matches the monster's faction.

As per other buildings, a player may only play up to five installations in their city. A player has access to all of his or her installations' abilities as long as the it is on the map and is not secured by the opponent, unless the ability specifically states that the figure must be secured to use the ability. In addition, some installations have attack stats, and are able to attack singly or participate in combined attacks during their player's unit turns. Multiple installations cannot participate in a combined attack without at least one unit.

Players cannot attack or target their own installations. Since your installations are allied figures (though not members of your force, eg they cannot gain Green Abilities), you never gain power dice if you destroy them on your turn. Their reactions occur normally as per any other building. This is because they are part of your city rather than your force.