Star Wars CCG – Death Star & Trench Run Deck Lists

I started collecting the Star Wars CCG, a classic card game originally published in 1995, as production on the game was winding down. We had been referencing the game quite often on recent episodes of The Covenant Cast, so we decided to take a trip down memory lane on one of our recent, weekly streams (typically Mondays at 3pm CST on YouTube, Facebook, and Twitch) by busting out a few of our old decks and playing a game live!

If you’ve ever been curious about how to play the Star Wars CCG, check out our gameplay stream below. For those curious, the decklists (with images) that we used in the stream are below the video.

The decks being featured on stream are thematically paired against each other and generally rely on the other deck to ‘play along’ for them to work. A great example of this is the Attack Run deck doesn’t include a copy of the Death Star, because it knows this Dark Side deck is going to start with it in play. The decks could be easily adjusted to work outside this specific pairing (by adding the Light Side version of the Death Star to the deck), but they go well together to recreate some of the best moments from the original trilogy.

Dark Side: Death Star Deck

This deck has all the classics, from Darth Vader and Emperor Palpatine all the way to the Death Star and Executor. If you’re looking for a deck inspired by everything that first made you love the Empire, look no further!

This deck is super consistent, as it uses Imperial Arrest Order & Secret Plans to get docking bays. It then uses Mobilization Points to ensure you can generate a ton of Force early by controlling those docking bays and lets you grab the Executor if you don’t draw it in your opening hand. The final starting effect is Combat Responses, which ensures you can grab your TIE Pilots with their TIE Fighters. While the deck has the tools to Commence Primary Ignition with the Superlaser, blowing up Rebel bases isn’t a huge priority for the deck.

Ultimately, you want to get the Executor out quickly (usually you’ll grab it turn one with Mobilization Points) with a handful of Imperial Admirals on the table. Ideally, those include Admiral Ozzel and Admiral Piett, both of which reduce the cost of your other Star Destroyers. From there, you want to get as many Death Squadron Star Destroyers into play as you can. Then you should be able to control most systems (planets) and Force Drain the rebels into the ground.

Objective (1): Set Your Course for Alderaan / The Ultimate Power In The Universe

Starting Locations (Pulled with objective): 3
Death Star
Death Star: Docking Bay 327
Alderaan

Starting Interrupt (4): Prepared Defenses
Combat Responses
Imperial Arrest Order & Secret Plans
Mobilization Points

Characters: 16
3x Darth Vader With Lightsaber
2x Emperor Palpatine
1x Grand Moff Tarkin
1x Admiral Motti
1x Admiral Piett
1x Grand Admiral Thrawn
1x Admiral Chiraneau
1x Admiral Ozzel
1x Commander Merrejk
1x Captain Lennox
1x Baron Soontir Fel
1x DS-181-3
1x Janus Greejatus

Capital / Starfighter / Vehicle: 8
1x Executor
1x Blizzard 2
1x Chimaera
3x Death Squadron Star Destroyer
1x Saber 1
1x Saber 3

Systems / Locations / Sites: 9
1x Death Star: War Room
1x Death Star: Detention Block Corridor
1x Executor: Docking Bay
1x Executor: Holotheatre
1x Executor: Control Station
1x Executor: Meditation Chamber
1x Fondor
1x Endor
1x Endor: Landing Platform (Docking Bay)

Weapons: 1
1x Superlaser

Effects / Interrupts: 18
1x Apology Accepted
1x Force Lightning
2x Imperial Command
1x Fear Will Keep Them In Line
1x There Is No Try & Oppressive Enforcement
1x A Bright Center To The Universe
1x Something Special Planned For Them
1x There’ll Be Hell To Pay
1x Imperial Domination
1x Come With Me
1x Masterful Move & Endor Occupation
1x Battle Order & First Strike
1x Ghhhk
2x Twi’lek Advisor
1x Commence Primary Ignition

Admiral’s Orders: 1
1x We’re In Attack Position Now

Light Side: Red Squadron Trench Run Deck

If you’ve ever wanted to feel like a member of the Red Squadron taking on the Death Star at the end of A New Hope, well this is going to get you pretty close! The deck features the majority of the Red Squadron, along with an unsurprising set of allies in Han, Chewie, Lando, Leia, and the Millennium Falcon.

The deck uses Squadron Assignments to ensure you have the right pilots and the right ships at the same time. I technically built the deck we used on stream illegally by including S-Foils and Crash Site Memorial as ‘starting effects’, so I’ve since switched those out for Superficial Damage and Staging Areas. Superficial Damage allows you to sacrifice your weapons for 3 and puts those weapons in your Used Pile instead of your Lost Pile. Staging Areas lets you generate more Force when you control Docking Bays

Since the stream, I’ve added two copies of The Signal, to ensure I could get S-Foils on the table. Beyond that, I also added Reflection just in case a critical card gets ‘lost’ and to give me another powerful effect to grab with The Signal if I already have S-Foils in play.

The deck really just wants to get a fleet of X-Wings on the table and, if possible, start making attack runs on the Death Star.

Objective (1): Massassi Base Operations / One In A Million

Starting Locations (Pulled with objective): 2
Yavin 4
Yavin 4: Docking Bay

Starting Interrupt (4): Heading For The Medical Frigate
Squadron Assignments
Superficial Damage
Staging Areas

Characters: 13
1x Biggs Darklighter
1x Chewbacca Of Kashyyyk
1x Elyhek Rue
1x General Solo
1x Han With Heavy Blaster Pistol
1x Lando Calrissian
1x Leia, Rebel Princess
1x Jek Porkins
2x Luke With Lightsaber
1x Red Leader
1x Theron Nett
1x Wedge Antilles

Capital / Starfighter: 10
2x Millennium Falcon
1x Red 1
1x Red 2
1x Red 3
2x Artoo-Detoo In Red 5
1x Red 6
1x Red 7
1x Red 10

Weapons: 6
4x X-wing Laster Cannon
2x Proton Torpedoes

Effects / Interrupts: 13
1x A Few Maneuvers
3x Organized Attack
2x Out Of Nowhere
2x Rebel Barrier
1x Special Modifications
2x The Signal
1x S-Foils
1x Reflection

Systems / Locations / Sites: 9
1x Death Star: Trench
1x Tatooine
2x Tatooine: Docking Bay 94
1x Tatooine: Lars Moisture Farm
1x Tatooine: Tosche Station
1x Yavin 4: Massassi Ruins
1x Yavin 4: Massassi Headquarters
1x Yavin 4: Massassi War Room

Special: 1
1x Attack Run

Admiral’s Order: 1
1x I’ll Take The Leader

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