Chapter 5 of Learning L5R
Playing the Dragon Clan

Welcome to Rokugan! Learning L5R is a series of videos and blogs to help you jump straight into the action of the Legend of the Five Rings LCG as soon as you get your Core Sets. If you are new to the Learning L5R series, we recommend that you start by reading Chapter 1: A How to Play Guide for New L5R Players.

The Dragon Clan

While a cloud of mystery surrounds the Dragon Clan, they are trusted with keeping a watchful eye over all of Rokugan.

Below is an intermediate deck list built from three Core Sets. The deck imports a few critical cards from the Crab Clan in accordance with the Influence mechanic found in the rulebook. If you would like to construct a more basic Dragon Clan deck for your first few games,we recommend watching the Core Set Deck Building video in Chapter 1: A How to Play Guide for New L5R Players.

Stronghold: Mountain’s Anvil Castle

Provinces:
Pilgrimage (Void)
Restoration of Balance (Fire)
Rally to the Cause (Water)
Fertile Fields (Air)
Ancestral Lands (Earth)

Dynasty Deck:
2 x Seppun Guardsman
3 x Togashi Initiate
3 x Doomed Shugenja
2 x Otomo Courtier
3 x Niten Adept
3 x Agasha Swordsmith
3 x Seeker of Enlightenment
3 x Mirumoto Prodigy
3 x Wandering Ronin
3 x Mirumoto Raitsugu
3 x Enlightened Warrior
3 x Kitsuki Investigator
2 x Ascetic Visionary
3 x Niten Master
3 x Togashi Yokuni
2 x Secluded Temple

Conflict Deck:
3 x Fine Katana
3 x Ornate Fan
3 x Banzai!
2 x Assassination
3 x Rout
3 x Daimyo’s Favor
3 x Let Go
3 x Mirumoto’s Fury
3 x Ancestral Daisho
3 x Tattooed Wanderer
2 x Togashi Kazue
3 x Kitsuki’s Method
3 x Indominatble Will
2 x Way of the Dragon
1 x Hiruma Ambusher (1 influence)
3 x Reprieve (1 influence each)
2 x The Mountain Does Not Fall (3 influence each)

For a clan of secluded monks seeking enlightenment, the Dragon Clan has an odd proclivity for attachments. Their stronghold hints at this obsession, granting additional strength to characters with attachments. Their characters, events, and attachments all seem to point to this as well. Arising from their emphasis on attachments is a distinct style of play. They tend to have less characters in play than their enemies, investing fate in upgrading characters with attachments and onto characters to keep them in play for additional turns.

Having less characters in play, the Dragon Clan is thankfully skilled at manipulating fate. This is in terms of both fate on characters and rings. Cards like Mirumoto Raitsugu and the Secluded Temple remove fate from your opponent’s characters, allowing you to keep the size of their army in check. Meanwhile, cards like Ascetic Visionary and Kitsuki Investigator let you spend fate to unclaimed rings for powerful abilities.

Spending fate to unclaimed rings is inherently stronger on defense, since you can launch your next conflict with the ring on which you spend the fate. Since Dragon invests additional cards and fate into characters through attachments, fate on characters is even more valuable to them than other clans. Further, ensuring that your opponent’s army does not get too large allows your decked out characters to control the game. These factors mean that the Void ring is particularly valuable to the Dragon Clan, both offensively and defensively. Dragon is also drawn to the Water ring for similar reasons, as bowing enemy characters to reduce the size of their standing army or standing your own characters with several attachments can be game changing.

Dragon also features the Monk trait. Along with this clan’s unique trait, they also have a very balanced set of keywords across their characters. With access to practically every keyword, their conflict deck options are immense. This allows them to keep their opponents guessing as to what cards are in their conflict deck, but it also means they cannot consistently count on any particular keywords to be in play.

This deck has a Crab Clan splash, adding Reprieve and The Mountain Does Not Fall. Reprieve is an attachment that can be discarded to keep a character in play. This is too perfect, as it helps to fuel the Dragon stronghold and protects the characters in which you have heavily invested. The Mountain Does Not Fall allows a character to remain standing after defending. This goes right into the Dragon strategy, letting you get even more mileage out of your characters without sacrificing offensive capability.

You can watch this deck in action against the Unicorn Clan in the gameplay video below!

Next up, we give an overview of the Lion Clan!

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