After falling in love with Arkham Horror: The Card Game, we knew that a set of tokens was on the horizon. Today, they have arrived.
The Arkham universe is full of incredible opportunities. Its success relies entirely around the creeping, dreadful feeling that must manifest itself in every experience. Because of this, we doubled down on an art style that was both thematically appropriate and as evocative as possible. We also knew that we needed to make the tokens modular enough to accommodate between one and four players, and so separated them between Campaign tokens (used by the board) and Investigator tokens (used by each investigator). First up, the Campaign Set!
The Clue/Supply token not only represents clues in a complex, enthralling way, but also introduces a new dimension to the game with its Supply side. During play, we were always pining about which stock tokens to use on cards with “charges” – everything from Flashlight to Shriveling to a .41 Derringer. Nothing seemed appropriate, and Resources sitting on assets was especially confusing.
We designed the Supply side and placed it on the flip of the Clue to solve this problem. The detailed motif introduces elements that subtly represent various interpretations of “supplies”, and we often use them to mark damage on certain monsters – it looks like they are being blasted back into their own dimension. Additionally, the pearly-white acrylic shines in bright contrast to the darkness found throughout the game and the rest of the Mythos token set, which clearly demonstrates the positive in-game effects represented by both designs.
By divorcing the Clue and Doom designs from each other, we were able to give the latter a proper representation on infinitely deep opaque black. The blood red paint fill and intimidating size appropriately complement the feeling of “pending dread” created by the lunar phasic artwork, and its convenient flip to 2-Doom causes the “clock is ticking” sensation to fully sink in.
But just amping up the main area of play is only part of the experience. Check out the Investigator Set!
The Health and Sanity tokens bring unbelievably complex artwork to the foreground, making it all too visceral as each Investigator descends into injury and madness. Translucent acrylic, in dark red and dark blue respectively, make each token shimmer recognizably, while numbers on each side add an additional layer of clarity from across the table. A 1-side/2-side flip makes tracking as convenient as possible, and squared cuts allow for easy alignment, keeping everything tidy.
Translucent, dark green Resource tokens feature a clear numeral adorned with a highly detailed, universally appropriate border. Whether representing money, influence, connections, or arcane power, the Resource token makes calculation and decision-making as unambiguous as possible. Easily flip between 1- and 3-Resources, and watch as the border changes to accommodate!
You can see Mythos Tokens in action, as well as a playthrough of the first scenario of Dunwich Legacy in the video above. Or, purchase directly below!
We had an incredible amount of fun and discovery during this process, and absolutely love the end result. The functional improvements of flippable tokens, as well as the Supply design, serve as a perfect complement to the thematic look and feel of Mythos Tokens on the board.